Archives de catégorie : Video Marketing

French Company Sues Apple Because of Improper HTML5 Support in iOS

Nexedi, a French software development company, is suing Apple in a French court because of the sorry state of HTML5 support on iOS, and because Apple actively prevents third-party browser engines from running on iOS.

The company filed a civil lawsuit in France because a local law gives it the best chances of succeeding in its effort. A local French law passed a few years back prevents large companies from imposing unbalanced contracts on smaller businesses.

Nexedi says that Apple forces software developers to sign an unfair contract when submitting an app to the iOS App Store that states that all web content should be handled by a WebKit-based browser engine.

The French company’s problem is that the WebKit engine is seriously lagging behind when it comes to supporting modern HTML5 features. Because Apple forces iOS app developers to use WebKit-based browsers, developers must invest serious time and effort into porting modern apps to work with the limited version of HTML5 supported in iOS, indirectly cutting down their profits.

There are two possible positive outcomes

Nexedi hopes that this lawsuit will force Apple to invest more in upgrading the WebKit engine to support the same modern HTML5 features supported by other browser vendors such as Google, Microsoft, or Mozilla, all who have better browser engines than Apple.

This wouldn’t be a problem if these browsers, and their subsequent engines, wouldn’t be banned from the iOS App Store.

A second option that Nexedi would accept is if Apple would allow other browser engines on the iOS App Store, so software developers can run their web content in modern browsers and not the ancient Mobile Safari currently supported on iOS devices.

While Chrome and Firefox are available for iOS, they are not actual Chrome and Firefox, but empty UI shells that run on top of the old WebKit engine. While Chrome was initially built on the WebKit engine, Chrome development switched to the newer Blink engine developed in-house at Google.

Apple criticized before for the poor state of WebKit development

This is not the first instance when developers are driven mad by Apple’s lack of attention for WebKit and Safari development.

Last year, Nolan Lawson penned a scorching blog post which concluded that « Safari is the new IE. » The article criticized Apple staff for ignoring Safari development, which resulted in WebKit failing to support the latest Web standards.

Currently, WebKit (and inherently Safari) don’t support modern web technologies like service workers, Web RTC, or the WebM video format, just to name a few. These are critical features in today’s web.

« In the early 90s I have been an Apple developer myself, » Jean-Paul Smets, Nexedi CEO writes. « At that time Apple personal computers had the best support for TCP/IP and the Web. Other platforms such as Windows were lagging behind. Apple platforms could support more multimedia formats than others, even including Unix workstations. Nowadays it seems to be the opposite. »

Watch: The Cast of Hulu’s Freakish on going from online video stars to sci-fi TV

The stars of Hulu’s Freakish are all used to being in front of the camera, but their paths there diverged quite a bit.

When the streaming service was putting together the cast for the new sci-fi horror series, they decided to think outside the box a bit and cast a few young people with massive followings — but not actually for film or TV projects. Instead, the producers largely tapped YouTube and Vine stars to round out the cast (along with Walking Dead alum Chad L. Coleman).

We caught up with the young stars Melvin Gregg, Liza Koshy, Leo Howard, Hayes Grier and Meghan Rienks at New York Comic Con to talk about what it’s like to go from the very small screen to the small screen as they transition into more traditional acting roles. The series itself sounds like a fun project to break out in, following a group of high school students trapped in a high school overrun by mutant creatures.

The first full season of Freakish drops on Hulu on Oct. 10.

Check out the interviews below and let us know what you think:

HTML5 Web Apps Help Analyze IoT Data In Real-Time

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Moon Sook-Kyung, controls an electronic appliance of her house with her mobile phone in Incheon, South Korea.
(Photo by Chung Sung-Jun/Getty Images)

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Moon Sook-Kyung, controls an electronic appliance of her house with her mobile phone in Incheon, South Korea.

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JaveScript HTML5 code can be leveraged to create web applications that allow real-time visualization and analysis of Internet of Things (IoT) data.

HTML5 Apps For IoT

According to Inside Big Data, more companies are also deploying IoT devices, along with consumer devices such as coffee machines, lights, refrigerators, door locks, alarms and more. Enterprises are installing various IoT devices such as security systems, city-wide smart street lighting, robots, health monitoring devices, field sensors and more. Enterprise environments are increasingly challenged by this influx of IoT devices.

Using a dashboard, companies have to deal with the task of visualizing, aggregating, interacting with and analyzing a variety of different data sources. Programmable APIs featured by many IoT devices are enabling companies to interact with them through some kind of front-end. On all of these different platform configurations, each device features a web browser that makes it easy to deploy web applications.

The logical choice for a development framework when building a web application is JavaScript and HTML5 has become the most widely used technology for developers. HTML5 provides a complete JavaScript-based application framework that can be used by developers to build a flexible and powerful user interface. RESTful-based APIs within the JavaScript frameworks empower developers to interact with a wide variety of IoT devices.

As IoT devices become more prevalent in the enterprise, it’s imperative that enterprises have access to an easy and cost effective way to interact with these devices. There is a large, growing developer pool out there with infinite expertise in web-based technologies. Tapping into this is the easiest mechanism by far to write an app once and deploy everywhere, while also bringing time and cost savings to your business – so why wait?

Developing The Internet Of Things

According to The Huffington Post, there are currently around 5 billion devices connected to the internet, but this number is forecasted to reach as much as 50 billion by the year 2020. Most common IoT devices today are computers, tablets, and smartphones, but newly designed light bulbs, thermostats, and refrigerators are beginning to extend the Internet of Things network.

The self-driving car is one of the most interesting among the newly developed, interconnected devices. By the year 2020, analysts expect to have more than 250 million cars connected to the internet on the roads. Autonomous cars are still in their early stages of development, but they are predicted to become an important component of the Internet of Things.

In the coming years, the development of smaller, wearable smart devices will also have a major impact on our lives. These devices form an important sector of the Internet of Things. While devices such as tablets and smartphones are expected to become a thing of the past, wearable technology is predicted to pave the way for new innovation.

At the moment, wearable technology is confined to Google Glass, FitBits, and watches, but researchers are currently working to design internet-connected smart clothing. More than 140,000 units of smart clothing were shipped worldwide in 2013.Tech experts predict that around 10.2 million units of smart clothing will be on the market by 2020.

Syrie : l’ONU ne parvient pas à trouver d’accord sur un cessez-le-feu à Alep

Un membre des forces pro-gouvernementales dans la banlieue d’Alep le 6 octobre.

C’est un jeu à somme nulle, ou presque, qui s’est tenu samedi 8 octobre à l’ONU au centre duquel la ville d’Alep assiégée, affamée et bientôt pulvérisée continue de payer le prix du sang. Le conseil de sécurité examinait lors d’une réunion d’urgence deux résolutions distinctes d’inspiration franco-espagnole et russe. Mais, dès avant les votes, Vitaly Tchourkine, le représentant de Moscou à l’ONU, qui préside le conseil de sécurité pour le mois d’octobre, avait prévenu que tout cela n’était qu’« une vaste mise en scène (…) un spectacle étrange car tout le monde sait pertinemment qu’aucune des deux résolutions ne passera ».

Les deux textes avaient pour objectif de relancer une cessation des hostilités à Alep. Mais le projet porté par Paris et Madrid réclamait aussi la fin des survols aériens de la seconde ville de Syrie où 250 000 habitants subissent des bombardements incessants de l’aviation russe et syrienne depuis deux semaines. Une ligne rouge infranchissable pour Moscou qui a mis son veto au texte malgré l’avertissement du président François Hollande. Lors d’un déplacement en Corrèze, il avait prévenu qu’un pays « qui mettrait le veto à cette résolution serait discrédité aux yeux du monde. Il serait responsable de la poursuite des exactions. »

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Syrie : Alep-Est pourrait être « totalement détruite » d’ici à la fin 2016, selon l’ONU

C’est la cinquième fois que les Russes font obstacle à une résolution sur le dossier syrien depuis 2011. Mais Pékin, qui suivait jusqu’à présent la ligne de Moscou, s’est distingué cette fois-ci en s’abstenant. « C’est la première fois que la Chine se dissocie d’un veto russe sur la Syrie », a noté l’ambassadeur français à l’ONU François Delattre qui espère « que cette lourde séquence syrienne soit un investissement pour exercer une pression politique maximale sur le régime et Moscou ». Onze des 15 pays membres du conseil de sécurité ont voté favorablement à la résolution française qui était par ailleurs co-parrainée par une cinquantaine de pays.

Impassible, Vitaly Tchourkine, le Russe, a mis au vote sa résolution, quasiment identique au texte français, mais sans mention de l’arrêt des bombardements. Neuf pays dont la France, les États-Unis et le Royaume-Uni se sont opposés au texte. La Chine, l’Egypte et le Venezuela ont voté favorablement.

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Syrie : pourquoi cette férocité sans précédent à Alep ?

« Dialogue de sourd »

Jean Marc Ayrault, le ministre des affaires étrangères français, avait fait spécialement le déplacement à New York après avoir rencontré son homologue russe Sergueï Lavrov à Moscou et américain John Kerry à Washington pour tenter d’arracher un compromis. Paris avait décidé d’aller au bout de son initiative pour « une épreuve de vérité » parce qu’il n’est pas possible de « fermer les yeux ou de rester indifférent » à la situation en Syrie, a expliqué le ministre.

Le régime syrien « a confirmé avec une brutalité inouïe son objectif. Objectif qui n’a rien à voir avec la lutte contre le terrorisme, l’objectif c’est la capitulation d’Alep » a prévenu M. Ayrault.

« Si nous n’agissons pas, cette ville ne sera bientôt plus qu’un champ de ruines et restera dans l’histoire comme une ville et ses habitants abandonnés à leurs bourreaux. »

Cette passe d’armes verbale – si tant est que Moscou soit sensible à la pression internationale – doit permettre à « la raison et à la responsabilité de l’emporter ». Au sortir de la réunion, les diplomates cachaient pourtant mal leur amertume à l’image de l’Egyptien Amr Abdellatif Aboulatta qui a dénoncé « des postures » et « un dialogue de sourd » du conseil de sécurité.

Sur le terrain, et alors même que les discussions s’envenimaient à l’ONU, les bombardements continuaient à faire rage et les forces pro-gouvernementales grignotaient de nouveaux pans de territoires aux insurgés dans la partie orientale d’Alep. « La bataille se déroule au centre, notamment dans le quartier de Boustane al-Bacha où l’armée avance, dans le sud, à Cheikh Saïd, et à la périphérie nord, où le régime a pris le quartier d’Ouwayja », a indiqué à Rami Abdel Rahmane, directeur de l’observatoire syrien des droits de l’homme (OSDH) dans un entretien à l’AFP. 290 personnes, des civils pour la plupart, dont 57 enfants, ont été tuées dans des raids du régime et de son allié russe depuis le début de l’offensive. Par ailleurs, 50 civils, dont neuf enfants, ont péri dans des bombardements rebelles sur les quartiers pro-gouvernementaux selon l’OSDH.

Lire aussi :
 

En Syrie, Alep assiégée et bombardée : retrouvez les réponses à vos questions

Un orignal cause deux accidents de la route

Le long congé a bien mal commencé sur les routes de la région, notamment en raison de deux collisions survenues avec le même orignal dans Lotbinière, la première laissant une femme de 71 ans dans un état critique.

Le premier accident est survenu vers 23 h vendredi soir sur la route 269, à la limite des municipalités de Saint-Sylvestre et de Saint-Jacques-de-Leeds. La violente collision avec le cervidé a grièvement blessé la passagère du véhicule, une dame de 71 ans.

Voyant l’urgence de la situation, son mari, lui aussi blessé, a poursuivi sa route pour l’emmener à l’hôpital de Thetford Mines, près de 35 km plus loin.

Selon le dernier bilan de santé dévoilé hier par la SQ, la vie de la septuagénaire serait toujours en danger. Son mari, âgé de 72 ans, aurait lui aussi subi des blessures importantes qui ne font toutefois pas craindre pour sa vie.

À peine quelques minutes plus tard, une deuxième collision avec la carcasse de la bête s’est produite exactement au même endroit. «Ils ont fait des tonneaux, mais les trois occupants souffrent seulement de blessures mineures», précise Marie-Josée Ouellet, de la Sûreté du Québec.

L’Isle-aux-Coudres

Une embardée survenue tôt hier matin à L’Isle-aux-Coudres a aussi fait un autre blessé grave. C’est un automobiliste qui a alerté les autorités après avoir aperçu le véhicule de la victime dans un fossé en bordure du chemin de la Traverse.

«À notre arrivée, l’homme a été retrouvé à proximité de son véhicule, quelques mètres plus loin. Il aurait été éjecté lors de l’embardée», explique la porte-parole de la SQ. L’homme âgé de 26 ans souffre de blessures graves qui pourraient mettre sa vie en danger. Il a été transféré d’urgence dans un centre hospitalier de la région de Québec.

 

Robert De Niro se paye Donald Trump et le traite de «porc»

Le clbre acteur amricain de 73 ans est apparu dans une vido diffuse sur Fox News vendredi, dans laquelle il critique fortement le candidat l’lection prsidentielle amricaine Donald Trump. Il le traite de chien, porc et crtin.

Cela me met tellement en colre de voir que ce pays en soit arriv ce point ! (…) Il dit qu’il veut mettre son poing dans la figure des gens, et bien moi j’aimerais lui mettre mon poing dans la figure, lance-t-il dans la vido.

Elle a t ralise dans le cadre de l’initiative #VoteYourFuture pour encourager les Amricains se rendre aux urnes.

Il ajoute : C’est un minable, un chien, un porc, un escroc, un artiste de merde, un roquet qui ne sait pas de quoi il parle. Il est une honte pour ce pays.

Depuis sa diffusion, la vido a suscit de nombreuses ractions sur les rseaux sociaux tant pour soutenir l’initiative de l’acteur que pour l’accuser.

La publication de ce pamphlet engag intervient alors que le candidat conservateur est la cible de nombreuses critiques aprs la rvlation d’une vido dans laquelle on l’entend tenir des propos outrageants l’encontre de la gent fminine.

5 Trends in Mobile Marketing

Online advertising has changed. The introduction of the Smartphone has had a tremendous impact how we consume content on regular basis. Mobile users look for easy to scan, quick to read, multimedia rich content.

The impact has been felt everywhere, even the online casino industry. Here are 7 frequently asked questions that encapsulate just how much the industry has changed since going mobile.

Mobile also adopts newer technology and interactive trends more quickly, making it very hard for advertisers to follow those shifts in focus. We are now living in the age of live video streaming, use of text apps like WhatsApp and FB Messenger – closed platforms where ads are unwelcome.

The ever present Ad-block has yet to reach the mobile market. Once there, it would be even harder for advertisers to both automate the content creation process and escape its grasp for censoring ads.

Overall, it seems difficult to exist in the mobile marketing sector but all is not lost. These trends are arising with new potentials that can be embraced in order to deliver a clear message to your targeted audience.

In our short overview we will go through the biggest marketing trends on mobile. We will avoid VR for now since it is still in its adoptive stage and its disruptive strength is not yet fully realized:

5 Trends in Mobile Marketing

1. IOT

Let’s begging with the one trend that is expected to rule “all” – the Internet of Things (or IOT for short). Used as a buzzword for so many years, IOT is here now and more companies than ever are having it in their scope for some big projects.

The IOT house, workplace, freeway and more, all have the mobile device in the center. Imagined as a “system of systems’ IOT is the perfect platform to situate the marketing strategy, seeing how the HUB for all that data will be set in a smartphone.

2. Wearables

Smartwatches were just the beginning. While not as popular as the industry analysts believed, smart-wearable devices are thing of the future. The marketing industry sees great potential in both displaying advertising materials to and “ON” said wearables.

Yes we are constrained to a small screen on a smartwatch but the possibilities including “smart clothes” and other appliances are truly endless. We just have to wait and see how fashion blends technology for the true marketing value to become apparent.

3. Focus on (Marketing) Automation

One of the key aspects of successful marketing on mobile is the shift towards big data and automation in terms of content creation. Social media apps and user interaction that isn’t governed by the user himself, are privy to content creation from the marketers.

While users retain a great deal of insight and customization, marketers will be able to utilize the data available to tailor the preferred content for the user. Thanks to modern software this process is automated without additional need to handle new topics as they arise. This is of course generally speaking – creativity is still king in ads creation though the conversation will be much faster and more detailed thanks to big data.

5 Trends in Mobile Marketing

4. Ad-block Drives Advertisers to Mobile

The “desktop crowd” has had Ad Block for several years now and the negative impacts are already burning “traditional” online marketers. With this in mind, more and more efforts are being put to mobile advertising as a relatively safe portion with no Ad Block presence.

This of course going to change soon, with Ad Block having plans to be integrated to mobile browsers and apps. The idea is not to block access to ads on mobile but to improve the content. Nobody wants disruptive ads that ruin the experience.

5. Streaming – the New Marketing Content King

Live video is making huge strides on mobile for a good reason – people love to watch videos, especially on their smartphone! Periscope revolutionized the idea for streaming, and Twitch, Facebook Live and other apps have perfected it.

Mobile video streaming is booming and Facebook has already announced their huge effort to invite celebrities and content creators to create video for platform promotion. Not only is streaming great for engagement, it opens up a ton of possibilities for promotion.

Live streaming also offers a brand new insight into user interests, with new data metrics for how long users stay interested and follow your video updates.

How Facebook’s virtual reality shakedown could bring a new dimension to marketing

When Facebook snapped up Oculus for $2bn back in 2014, the co-founder of what would go on to become one of the world’s most recognisable headsets, Palmer Luckey, predicted that Facebook, as we knew it then, wasn’t the future of virtual reality (VR).

“VR, will be social,” said the Rift creator, “but it’ll be on totally new platforms built from the ground up that really push VR, not necessarily applications we have today.” Fast-forward two years and his prediction rings true, and unsurprisingly it’s Facebook that is leading the build of a VR-enabled web.

Speaking at the Oculus Connect 3 presentation on Thursday (5 October) Facebook chief Mark Zuckerberg laid out how the company plans to evolve the technology, with a big focus on wireless headsets and software. Part of this, includes the roll out of a new VR web browser, codenamed Carmel which will allow users to surf the internet on via their headsets, removing the need for them to download specific VR apps, which at the moment are quite limited to 360-degree video experiences. The forthcoming product will let developers create VR-compatible experiences for audiences using any Oculus device, ie the Oculus Rift or Samsung Gear, with an early developer preview set to land soon.

Once a nice-to-have, Facebook’s investment in the space could soon see VR taking its first steps to becoming a valuable part of the marketing mix for brands and media owners. Big names like Taco Bell, Sony Entertainment, and Visa have been toying with the channel. Sky, meanwhile, has just released a VR app, and the Guardian has enlisted an entire VR division to work with brands.

It’s also worth noting,that the last time Facebook doubled down on a fresh channel, Zuckerberg rebuilt the entire social network around mobile, which proved to be a triumphant move since 85 per cent of its total ad revenue now comes from those devices. But will the chief have the same Midas touch when it comes to VR, and what does that mean for marketers?

Pivot to VR

“There is absolutely a parallel between this pivot to VR and the pivot Facebook made to mobile a few years back,” notes Adam Azor, senior vice-president of integrated and digital Marketing at global brand experience agency Jack Morton Worldwide.

“Since Facebook was initially launched, it has gone through a relentless cycle of innovation and evolution. It’s not a coincidence that Facebook has continued to grow while other social networks have come and gone. Facebook reads and plans for future trends better than anyone else in its space and reacts accordingly.”

Elsewhere, Ben Little, co-founder of innovation consultancy Fearlessly Frank argues that Facebook was a bit late to the game with mobile and video, and now faces growing competition from the likes of Snapchat as a result. « Perhaps its now making an early move with VR which will come with its own risk and rewards, » he adds.

« Right now the large risk is whether or not VR will ever be a mass experience, which is yet to be proved but if VR hits critical mass they are onto a good thing. »

Limitless opportunities

Little is yet known of Carmel, but one of the demos shown on stage by Zuckerberg during his speech was a product called Photo Spheres, which uses 360-degree photography to make users feel as though they are in a restaurant or a foreign location. Within that space, users can do things like pick up a menu, or make a reservation.

In terms of retail, e-commerce and live experiences, there are almost limitless opportunities this could offer up to brands and consumers. For example, imagine shopping for a new sofa and getting the chance to see what it would look like in your lounge, or ‘visiting’ a selection of potential wedding venues without having to travel.

Glyn Britton, chief strategy officer at innovation agency Albion believes that VR could be the best place to serve up what she describes at the « fourth era of customer service, » which combines the best of local retail with the best of the internet.

« VR is perhaps the perfect medium to deliver that. The immediacy and empathy of a great retail service experience, but available anytime, anyplace, and on the customers’ terms, giving them amazing choice and control, » she muses.

There’s no arguing that VR is still in its infancy and brands may be wary of spending on such a new Blade Runner-esque platform but a recent study from Greenlight VR found that the majority of consumers (71 per cent) thought the use of such tech made brands seem « forward thinking and modern, » with 53 per cent noting they’d be more likely to buy from one that uses VR than from another that doesn’t.

Although, despite the seemingly endless uses for the technology, and the fact it gives advertisers the a way to innovate their brand values, Jack Morton’s Azor says that despite a few exceptions it’s still quite difficult to justify VR providing a practicial return on investment.

« This is due to the current penetration and adoption levels of the technology, which will rapidly change, and when it does, it will become the game-changer for the industry. »

He continues: « Imagine the power of a live brand experience activation combined with the reach of a Super Bowl media buy, that’s what a VR marketing campaign could achieve.

« Live events and their budgets have been limited by capacity, however now tickets to concerts can be tiered not only by quality of seats but by live and digital tickets… we can’t be too far away from Premier League football clubs installing 360-degree cameras and selling VR season tickets to fans around the world. Don’t be surprised if Manchester United starts to have attendance figures of 1,000,000 rather than the current 75,000 thanks to VR. »

Critical mass

There are two elephants in the room when the likes of Zuckerberg chat about VR, one of which is that is hasn’t gone mainstream yet, and the other being cost.

The tech isn’t cheap, and the advent of wireless headsets is unlikely to push the price down. It’s also costly to create and produce 360-degree video but thanks to the likes of Samsung’s 360-degree camera this has the potential to decline, with prices starting from as little as £349.

For advertisers, investment in VR could put pressure on other spends like digital and social, but Alibion’s Britton believes this could go one step further, claiming that the medium won’t just eat into, but will « eat up entirely, » the money marketers have set aside for social and video. At the Oculus event Zuckerberg showed off how VR could help people connect online via cartoon avatars, using a cartoon version of himself which looked suspiciously like Justin Timberlake.

« Social will become VR. It’s no accident that Facebook is focusing on social as the killer application of VR. Apparently it’s an amazing experience talking with someone in VR, despite the cartoonish avatars, because of the eye contact and body language. Just as video is replacing text and photos in social feeds because it’s so much more immersive, so VR will replace video, » says Britton.

The other elephant, however, is a little harder to get rid of with some experts believing it will take years for VR to catch on a concept.

« Some people are more than ready for VR, some people will soon be, some are nowhere near ready and some never will be, » asserts Azor, adding: I believe one of the biggest barriers to overcome is the fragmented VR/AR/MR landscape. »

Pointing to the different experiences offered by Oculus, HTC, Sony and Google, he likens the landscape to historical battles between brands to lead innovation.

« Be it Betamax and VHS, or more recently Blu-ray and HD DVDS, it has always slowed down adoption for the masses and that adoption is needed for the technology to become mainstream and for us marketers to start to truly take advantage of what this technology is capable of achieving. »

Global In-Stream Video Advertising Market Report 2016-2018 – Analysis, Technologies & Forecasts – Vendors: Youtube …

DUBLIN–(BUSINESS WIRE)–Research and Markets has announced the addition of the « In-Stream
Video Advertising 2016-2018: Device Proliferation, Inventory Diversity
and Continuing Appeal of the Desktop »
report to their offering.

Seaside, CA Brands, marketers, agencies, rights holders and adtech
platforms-(the demand side), have all clamored for more premium
in-stream video inventory (supply side), or greater access to existing
supply, though in 2016 the market is still defined by scarcity despite a
proliferating device base.

In today’s fragmented device universe marketers are buying what they
know and what works: pre-roll formats on the desktop. There is buying
momentum behind mobile/tablet/VOD inventory demand effectively moving
the budgetary needle but not uniform across all devices.

The total market is forecast at $4.7 billion in 2016, and expected to
increase at a moderate single digit rate through 2018; in-stream spend
also remains constrained by measured demand (i.e. undersold inventory on
emerging platforms).

While we estimate in-stream video inventory across all platforms/devices
increased by 28.4% in 2015, spend actually declined by -5.6% due to
higher levels of unsold/undersold inventory (i.e. mobile/tablet VOD)
which contributed to lower average blended CPMs as more non desktop
inventories flowed into publisher channels or private/public exchanges.

Insertion frequencies, on average, across all sites, networks and
channels, increased in 2015 to 2.17, up 12% over 2014. Even so, after
two years’ worth of lackluster or even negative in-stream ad spending
growth we expect the market to snap back to double-digit growth in 2016
with inventory increasing by 6% and spend by 42.6% as CPMs equalize and
emerging platform inventory is more routinely fitted into media
planners’ digital video budgets.

Companies Mentioned:

  • ABC
  • AOL
  • CBS Television
  • Espn
  • Hulu
  • NBC
  • Youtube

For more information about this report visit http://www.researchandmarkets.com/research/jxbrpg/instream_video