Archives de catégorie : Video Marketing

Miller Farm Media Expands Video Production Company

Miller Farm Media is proud to announce that it has expanded its services from being a video production company to a complete video marketing agency. Ever since its inception, the company has grown rapidly and now serves a variety of clients, among whom are many well-known brands and agencies.

Miller Farm Media is a brand film-making agency that operates out of the Irvine, California area. They have a long list of clients that they have provided multiple kinds of media and video-based services to since 2003. The company’s founder, Jayson Duncan, has decades of experience. He understands how to use visuals to tell a story and how to get the story in front of your target audience.

Miller Farm Media provides video production services in several categories. Whether a client needs a training video, product video, Facebook video, television commercial, web series or explainer video, Miller Farm Media’s expertly trained team guarantees a high-quality product. As part of their new video marketing services, they also provide YouTube strategy and online video advertising services. Often times the hardest part of creating a video is finding people to watch it.

The best thing about Miller Farm Media is that they are a niche service. They don’t take over a client’s website or any other related work. Miller Farm Media is strictly a brand film-making and video marketing company; which means they know what they are doing and have perfected their craft of film-making. This makes them one of the market leaders in their industry.

Anyone interested in learning about their corporate video production and video marketing services can find out more by calling Miller Farm Media at: 949-288-3061 or by visiting them online at: www.millerfarmmedia.com.

Media Contact
Company Name: Miller Farm Media
Contact Person: Jayson Duncan
Email: Info@millerfarmmedia.com
Phone: 949-288-3061
Address:7545 Irvine Center Drive, Suite 200
City: Irvine
State: CA
Country: United States
Website: www.millerfarmmedia.com

OK Go bends time in the spectacular new video for ‘The One Moment’

If anything can get consumers to slow down before the holidays, it’s an OK Go release.

The band, which became a juggernaut of Internet culture through its viral Here It Goes Again and This Too Shall Pass videos, recently premiered the video for their Hungry Ghosts track, The One Moment: A stunning salvo of trigger-activated explosions (and a clever marketing ad for Morton Salt).

The entire video took 4.2 seconds to film and was slowed down to sync with the nearly 4-minute-long song.

Following the Wednesday premiere, the band also posted a message on OKGo.net, offering an explanation for the logistics behind the video as well as the sentiment behind the tune.

« The song The One Moment is a celebration of (and a prayer for) those moments in life when we are most alive, » the bandmates wrote. « Humans are not equipped to understand our own temporariness; it will never stop being deeply beautiful, deeply confusing, and deeply sad that our lives and our world are so fleeting. We have only these few moments. Luckily, among them there are a few that really matter, and it’s our job to find them. (We had no idea when we wrote the song that we’d be releasing its video in such a critical moment for our nation and the world. It’s one of those moments when everything changes, whether we like it or not, so the song feels particularly relevant). »

Content Marketing vs Video Marketing: Which One And Why?

content marketing video marketing

Over the last few years, it’s become an established fact that content marketing is something that can’t be ignored if you want to market a brand – online or offline. While its importance keeps changing for every brand, it’s made it to most brand’s marketing mixes.

Content marketing resonates with customers because its tailored to their needs and interests. When a plus-sized woman sees an article/video which is trying to break stereotyped mindsets which relate beauty to size, she’s going to relate to it and share it with everyone else who will relate to it. Personalization is what content marketing helps brands do if they do it right and helps in conversions over a period of time. Being able to convey your brand personality without over-selling it is what helps build a trust in a brand.

For the longest time, content marketing has revolved around text in the form of blogs, social media posts or articles in newspapers. While pictures/creatives did take over, they continued to still have text as their primary mode of communication. However, we’ve seen it changing in the last couple of years. Video consumption has gone up 300x in the last year according to Facebook and rightly so.

Videos are easy on the eye and the brain and makes consumption of content easier and faster. While video marketing has been prevalent since our parents’ generation (with TVs becoming easily available), in the recent years it’s market penetration has increased, thankful to platforms like YouTube and Facebook. While YouTube has been around for many years now, Facebook pushing so much of its time and resources into videos in the last 2 years is one of the primary reasons why video is enjoying its presence in 2016.

Videos are a fresh breath in this world dying of information overload. Blogging enjoyed its days from 2007-2012 – and there are a dearth of bloggers in each industry to prove that.  There’s so much information out there on the world wide web that we cannot even fathom to process. Videos help process this information easier with audio and visual content. It’s easier to create an impact through a video than through a blog.

We’ve seen the attention span of consumers drop over the years – from newspapers to blogs to micro blogging. Video is the thing that is keeping them hooked today.

Even and writers are moving to create their content into videos to keep getting attention. Just look at the number of Vloggers that are on the rise – it’s the next wave of industry experts. Videos also have the highest virality potential. Consumers are more likely to share and re-share a video than another forms of content.

While brands can just wake up and add video marketing into their marketing mix, it’s important to ingrain it and weave it into your content marketing strategy. Videos, when personalized to your customers’ needs and traits will create a different bond with your customers and that is something every brand needs.

(Disclaimer: This is a guest post submitted on Techstory by the mentioned authors.All the contents and images in the article have been provided to Techstory by the authors of the article. Techstory is not responsible or liable for any content in this article.)

Image Source: sqproductions.com

About The Author:

mehul-gupta_-co-founder_socheers-infotechMehul Gupta is the founder of Socheers Infotech, a full fledged digital marketing agency based out of Mumbai.

Socheers has worked across various industries and sectors such as banking, automotive, fashion, hospitality, FB, technology, pharmaceuticals, retail, e-commerce, real estate, music entertainment, home appliances, consumer durables and human resources

How To Incorporate Video Marketing Into Your Communications Strategy

Video marketing is on the rise, and for good reason: 76% of companies who have used video in the past 12 months report a direct business impact, and more than 60% plan to increase their investments in video next year, as reported by AdweekBut before whipping out your smartphone and creating a spontaneous video, take a moment to develop a game plan. 

Having worked as a television news reporter and producer for network affiliates such as ABC, CBS and NBC, I learned the power of video and the fundamentals of visual storytelling firsthand, and I have leveraged this knowledge to help high-growth companies incorporate video into their communications strategies. I’m excited to share my approach with you.

Step One: Identify Your Goals

Think about what you want to accomplish with your videos and what actions you want the viewer to take. A clear understanding of your goals will help inform the type of content you create and the best way to track its success. Here are a few common objectives for communications professionals:

  1. Attract top talent
  2. Position CEO as a thought leader
  3. Build brand awareness

At this step, it’s important to determine how you will measure success. There are many online tools available to help track the impact of videos such as Google Analytics, Google Tag Manager and Wistia. Selecting key performance indicators (KPIs) can be as basic as tracking video views and social shares, or as specific as following the customer journey and documenting conversions.  

For example, I worked with a Chicago tech company that was on a hiring spree for top-notch web developers. To measure the impact of our communication team’s efforts to help recruit talent, we monitored video views to see how often candidates were engaging with us, and we tracked the number of times people clicked the “apply now” button that accompanied the videos.

Step Two: Create With Intention

Next, develop visual story ideas that support your goals. This is where your creativity comes into play. Similar to what you may do with blog posts, you’ll want to brainstorm several topics and add them to your editorial calendar. Remember, this is video, so think about the visual components including graphics and supplemental footage that will help maintain the viewer’s attention.

Let’s use the first objective as an example: Attract top talent. When developing video ideas for this goal, think about what makes your company special and which positions you would like to promote. Are you hiring developers for a project that is turning the industry upside down? Would your office perks make Google employees jealous? Do you have an outstanding mentorship program that’s helping young talent reach their potential? You can amplify each of these using video.

Here are a few ideas:

    1. Office tour: Let an employee take viewers “behind the scenes,” giving them a glimpse of various features such as the office snack supply, collaborative workspaces or your latest technology.
    2. Featured opportunity: Create “day-in-the-life” videos to highlight specific job opportunities. This works especially well for positions with numerous openings, such as account executives or web developers.
    3. Win of the week: Showcase accomplishments big and small, whether the company won an award or a team collaborated to complete a project ahead of schedule.

Trump disavows alt-right conference after online video of Nazi salutes in his honour – New York Times

Under pressure to strongly condemn the actions of a so-called ‘alt right’ group who celebrated Donald Trump’s election with Nazi salutes, the president-elect told the New York Times he ‘disavows’ the conference in Washington.

Despite tweeting three times about his vice-president being booed at the theatre, Trump had previously issued a tame response in an official statement from his team saying he “continued to denounce racism of any kind.”

In a video shot over the weekend by a reporter from the American magazine the Atlantic, members attending the white nationalist annual conference of the National Policy Institute, respond to calls of Hail Trump with Nazi salutes.

The leader Richard Spence told the audience, their movement would be the ‘intellectual vanguard’ of the Trump administration.

Le président des Devils Ghosts de la Rive-Sud arrêté

Tôt ce matin, 70 policiers de l’Escouade régionale Mixte (ERM) de la Montérégie, aidés de policiers municipaux, ont effectué sept arrestations dans des résidences de Saint-Amable, Saint-Bruno-de-Montarville, Sainte-Julie et Longueuil, sur la Rive-Sud de Montréal.

Outre Comtois, les suspects appréhendés sont Benjamin Cadieux, Francis Cadieux-Desrochers, Stéphane Boger, Jean Leblanc, Gilles Cameron et Chantal Campeau. Ils devraient comparaître au Palais de justice de Longueuil pour faire face à divers chefs liés au trafic de méthamphétamine, de cocaïne et de cannabis.

Comtois, qui fêtera ses 37 ans dans les prochains jours, a quelques antécédents judiciaires en matière d’agression armée, fraude, entrave, introduction par effraction et conduite avec les facultés affaiblies. Chaque fois, ses peines ont été des amendes ou des sursis.

L’enquête a débuté il y a quelques semaines. La Sûreté du Québec n’a pas encore réalisé de bilan des objets saisis jusqu’à maintenant.

Les Devils Ghosts comptent actuellement trois chapitres au Québec: un à Montréal, un autre dans la région de Sherbrooke et le troisième au Saguenay.

Le premier chapitre des Devils Ghosts, basé sur la rive-nord, avait été fondé en 2012 et a été parrainé par l’influent membre en règle des Hells Angels Salvatore Cazzetta et Sergio Piccirilli, un individu proche des motards et de la mafia qui s’était retrouvé au coeur d’un conflit entre les clans Rizzuto et D’Amico qui avait failli dégénérer en guerre ouverte durant l’enquête Colisée.

La section Rive-nord des Devils Ghosts n’existe plus même si une perquisition a été effectuée dans son local de Val David en janvier dernier.

Les Devils Ghosts sont considérés par la police comme le club subalterne le plus sérieux des Hells Angels. Ils ont fait l’objet de plusieurs opérations policières au cours des dernières années.

Séisme au Japon : les leçons de Fukushima n’ont pas été tirées

Réveillés mardi matin par un violent tremblement de terre dans le nord-est du Japon, des millions d’habitants de l’archipel ont un instant eu peur de revivre le drame du 11 mars 2011, surtout quand les sirènes ont retenti et que les médias ont annoncé un risque de tsunami d’une hauteur de trois mètres sur la côte de Fukushima.

La chaîne publique NHK a immédiatement interrompu ses programmes pour consacrer l’intégralité de son antenne aux informations relatives au séisme de magnitude 7,4 selon l’agence de météorologie japonaise. Une cellule de crise a été ouverte par le gouvernement immédiatement après, le Premier ministre Shinzo Abe, en déplacement en Argentine, est vite apparu sur les écrans de télé pour assurer que les choses allaient être promptement prises en main si la situation devait s’aggraver. Les exploitants des installations nucléaires, Tokyo Electric Power (Tepco) en tête, ont très vite donner des indications sur les conséquences dans les installations nucléaires.

Par comparaison avec ce qui s’était produit il y a 5 ans et demi, un tsunami géant et une catastrophe atomique, la réaction de tous, y compris de l’Autorité de régulation nucléaire, a été rapide. Pour autant, toutes les leçons du drame de Fukushima ont-elles été tirées ? À l’évidence non, car la prise de parole immédiate des uns et des autres ne signifie pas que les informations données sont nécessairement pertinentes.

Des installations qui ne sont pas aux normes

L’autorité nucléaire, par exemple, se borne à retransmettre ce que lui disent Tepco et les autres, elle n’a personne sur place pour aller vérifier. Quant au porte-parole du gouvernement, alors même qu’un tsunami de 3 mètres était redouté à Fukushima, il répétait aux journalistes que « les normes de sûreté désormais en vigueur dans les centrales nucléaires du Japon sont les plus sévères du monde », une affirmation unilatérale que les instances internationales compétentes se gardent bien d’accréditer.

Dans le cas présent, les centrales de Fukushima (Daiichi, ravagée, et Daini, un peu moins affectée) ne répondent en rien à ces normes établies après le désastre de mars 2011. Ces installations sont en outre fragilisées au point que nul ne peut prédire ce qui pourrait se passer si un nouveau tsunami de l’ampleur de celui d’il y a cinq ans venait à les heurter : même le directeur du site a admis, il y a longtemps déjà, que le pire qui pourrait arriver serait justement un nouveau tsunami.

Des propos rassurants… qui inquiètent

Mardi, une pompe du système de refroidissement d’un bassin de stockage de combustible usé de Fukushima Daini s’est arrêtée du fait de mouvements telluriques qui ont dépassé les critères de poursuite du fonctionnement normal. « Il y a vraiment de quoi s’inquiéter de constater une interruption avec le séisme de ce matin qui n’était pas d’une force tellement impressionnante au niveau de la centrale, puisqu’elle est censée encaisser bien plus sans dommages », a réagi par téléphone Shaun Burnie, expert nucléaire de l’organisation écologiste Greenpeace. Certes, le rétablissement a été rapide, mais la façon rassurante dont Tepco a présenté l’incident rappelle étrangement la teneur des propos tenus en permanence en 2011, sans que personne n’ait les moyens d’en contrôler la véracité.

En outre, l’Agence internationale de l’énergie atomique (AIEA) a récemment souligné que l’Autorité de régulation japonaise, certes moins inféodée au gouvernement que ne l’était la précédente instance en activité en 2011, manquait clairement de compétences techniques. Quand elle publie sur son site internet, désormais assez vite, les premiers éléments sur les conséquences de séismes, typhons ou autres problèmes sur les installations nucléaires, elle ne fait, en fait, que rediffuser les données que lui transmettent les opérateurs.

Par ailleurs, de nouveaux risques existent depuis le drame de Fukushima : des millions de sacs emplis de terre et de feuilles contaminées par des substances radioactives sont entassés dans les régions affectées, parfois à seulement quelques centaines de mètres de la mer, sur des terrains plats, à la merci de la première déferlante venue.

Éviter la panique sans sous-estimer le risque

Enfin, les citoyens eux-mêmes n’ont pas nécessairement tiré toutes les leçons de 2011. Les ordres d’évacuation sont en grande partie respectés dans le cas d’un important risque de tsunami, mais les « recommandations de partir » (niveau inférieur), elles, sont souvent ignorées. Or, on sait que les autorités tardent parfois à donner un ordre, se contentant dans un premier temps de conseiller de se réfugier dans des espaces dédiés en théorie inaccessibles par un raz-de-marée. Et quand l’ordre arrive, il est parfois trop tard. De plus, même si les médias et les forces de l’ordre ne cessaient mardi matin de répéter de ne pas approcher de la mer ni des cours d’eau, il se trouvait des curieux pour aller regarder le long du littoral, ce que soulignait avec un certain agacement un journaliste de la chaîne publique NHK.

L’une des plus grandes difficultés pour gérer ce genre de crise est d’éviter la panique tout en alarmant suffisamment la population pour qu’elle ne se mette pas en danger. Pour l’agence de météo chargée de prédire la hauteur d’un tsunami, le défi est grand, car si elle donne une évaluation de 3 mètres et que la vague ne fait que 50 centimètres, elle se décrédibilise et, la fois suivante, les habitants des zones concernées auront tendance à négliger ses avertissements. Et si elle calcule au plus juste, son évaluation risque d’être dépassée et, le cas échéant, sa responsabilité fortement engagée.

Oman Oil Marketing Company shares spirit of sultanate

Produced to highlight the company’s efforts to support the social and educational development of the sultanate, the video is set to inspire Omanis and residents to embrace the spirit of Oman in commemoration of nearly half a decade of peace, prosperity and economic success under the reign of His Majesty Sultan Qaboos bin Said.

Jaber bin Sulaiman al Busaidi, corporate affairs manager, said, “The growth the sultanate has enjoyed under the leadership of His Majesty the Sultan has been nothing short of remarkable. The sultanate’s development into the modern state it is today while remaining true to its traditional values has been inspirational and has served as a benchmark for other nations on how to build a society based on wisdom, unity and forward-thinking policies. Since inception, Oman Oil Marketing Company has done everything it could to support the Renaissance and through this video, we are aiming to highlight our contributions and thank His Majesty the Sultan for his vision that has made Oman what it is today.”

Over the years, Oman Oil Marketing Company has worked tirelessly to support the development of the sultanate through humanitarian and social-based initiatives. Among its many projects are the recently organised Majales al Ata, Tanfeedh, 2016 Oman Traffic Safety Exhibition and Waqodoona.

‘Star Wars Battlefront’ Video Game Review

Become Vader, then a trooper, then Luke, then…

Like many of you, I am a “Star Wars” fan and have been since the first time I saw “Return of the Jedi” when I was eight. I waited in line for days when the movies were re-released and the new episodes hit theaters. I can play “Star Wars” Trivial Pursuit in my sleep. I even named my dog Wedge Antilles. I am a fan, so I knew going in that I would end up playing “Star Wars Battlefront” by EA for hours on end.

The addition of larger maps and promised full-scale battle reenactments was enough to make my inner fanboy “SQUWEEE” with joy. But wait, you can play the heroes and villains that you love, like Vader, Luke and Boba Fett? I think I may have gotten a touch of the vapors when the final announcements for “Battlefront” were released. My head clear and my purpose directed, I hit the pre-order button eagerly awaiting Tuesday, November 29, 2015. Even though it was technically a relaunch of a franchise that had already produced two other games, I and the internet did not care. We were ready for “Battlefront,” we were ready for war… Star Wars.

Right out of the box, “Battlefront” is not far from the original games released in 2004 and 2005. The principal was the same. You were going to play as either an imperial storm trooper or a rebel soldier. There would be maps of the famous battles we had watched and or played a hundred times. We were going to get vehicles to drive around on land and ships to fly around in space. Form and function, it all seems pretty much the same. Some would say it was just another FPS that had gotten a high-resolution face job and was now trying to grab limelight from “Call of Duty” or “Halo.” I would say that what you expected of “Battlefront” was not what you got. Not only is the gameplay clean and the graphics bright, but there is a mood while playing it that sets it apart from other FPSs on the market.

As the game installs essential components to your system, it also takes the time to teach you the new controls and play style. Again, seems pretty standard for a good deal of games being released these days. However, “Battlefront” starts you out as Lord Vader marching through the rebel’s base on Hoth. Yeah, your intro to the game is learning how to be a dark lord of the Sith and which button to use if you want to force choke some rebel scum. Rolling out a proper welcome mat is apparently in EA’s wheelhouse.

Once the game is ready to play, you stop killing rebels and proceed to the main menu. Players have two choices, either multiplayer mode or mission mode. Both will let you play multiple maps with a series of characters and conditions. The difference is that just because it says multiplayer does not mean you can hand a controller off to your buddy and hit start. The only side by side multiplayer available in the game is a versus mode in the mission section. One player picks the rebels, the other picks the Imperials. Does not matter if you are ground troops, hero characters or flying an X-wing, you have to be against each other. I had hoped that you could play co-op modes, but that is not something you can do with players on the same console. Though if you love the old school “Goldeneye” shoot ’em up type of gameplay, by all means grab a friend and reenact Luke and Vader’s lightsaber battle.

As explained earlier, “Battlefront” does an excellent job at establishing a very definitive mood for gameplay. The iconic music and characters urging you on in battle are something I have not found in any other game so far. But that is not where it ends.

The first map I played in multiplayer was the Walker Assault map. I expected to join a team of ten and then proceed to die over and over again as I learned the ins and outs of the map. What I got was a screen overlooking the Hoth battlefield filled to the brim with laser fire from both sides of the map. It was like watching streamers explode overhead some child’s birthday party. Explosions and shouting everywhere in the map of 40 players running to maintain control of satellite uplinks. If you are the rebels, you had to get the uplinks to direct the Y-wing attacks on AT-AT walkers slowly crawling their way to your power generator. If you are the imperials, you need to crush the rebels and stop them from using the uplinks to damage your heavy weapons. Either way you played, it was chaos for the first ten minutes of gameplay, with rebels and imperials running around shooting, throwing grenades and firing off mounted heavy laser turrets.

A great advantage in the game is that you can pick up specials that either gives you an advanced weapon or control of a particular unit in the game. I, being new, picked up and suddenly was controlling the AT-AT’s progression toward the rebel base. I was firing cannons and blowing up anyone and anything that stood in my way. When the map concluded, the game switches sides, and I was now a rebel defending the base on Endor. Again, I found a unique and knelt down to become Luke Skywalker. I did not know what I was doing, but I ran head first into the waves of Stormtroopers who were baring down upon us. I was a Jedi, doing what a Jedi was supposed to do. I force pushed some guys off a ledge; I used my lightsaber to deflect blaster fire, and I even force jumped over a group of Stormtroopers to take them out as my Rebel teammates made their way to the uplink. I also may have been yelling at the top of my lungs “I’m Luke Skywalker, I’M A JEDI!”

“Battlefront” swept me into the game and the battles that I was playing. I felt a part of the campaign because the mood set by the game is so realistic and easy to follow. Playing other missions, I got to play as other heroes and villains. I got to hunt down heroes and villains. I got to fly an X-wing through space and into a swarm of TIE Fighters exiting a Star Destroyer. The game modes are as different and varied as they should be, giving a broad range of play styles to master. The types of missions are standard for all multiplayer games on the market, but there is enough to set off any boredom or feelings of continuous grinding.

Gameplay mechanics are something that could use a little updating and editing. Spawn points and the in-game spawning system is a bit odd for some maps. I have spawned into a map several times to find myself face-to-face with the opposing team’s player. Some would call this spawn camping, but the other player spawned in when I did.

To me, this is lackluster programming as progression through a map happens. On most maps, as locations are controlled, the game will move player spawn points further up to the next location. With “Battlefront,” there appears to be a gap in spawn timers which allows for spawn locations to overlap. If you are prone to gamer rage, make sure you take a deep breath before spawning in, just in case you end up getting shot within the first three seconds.

Play progression has some of the same kinds of issues. As you play through maps, you gain points to rank up your character. Levels and points equate to both equipment and the imperial credits to unlock them.

A commonly overused element of most multiplayer FPS games is the jetpack. Ever since “Halo” introduced the jetpack mechanic, almost every other game has added it into their games. I have no problem with jetpacks, but I do have issues with having to unlock them. If you are going to give a jetpack, give it to everyone, like “Destiny” did. Do not make a player open it by grinding through death after death by players who already have it. Seems like I am whining, but I feel that if you are going to give advantages to players, they need to be open and even pealed.

Other game features like character skins do not help or hinder you in any way for the game. You will have to buy some of the different skins, but not a high cost to play as a different looking rebel or Stormtrooper. Blasters at the start of the game are the same, all in all. There is some slight difference between rate of fire and damage. There was not enough to make me want to buy or unlock them all. I am okay playing with the starting blaster, because it did not cost me anything and did not hinder me.

Finally, one of the worst and possible biggest hindrance in the game is the lack of in-game voice chat. I do appreciate not having to listen to another player blast sound effects or profanities, but I would also like to know where my team is going or planning a bit before we all bum rush the base. A player can use gestures to signal movements or actions, but you only have one or two to start with. If you want to unlock others, you will need to rank up and then purchase them in the game. In the game, voice acting does give the gesture verbally, but if you are not paying attention or in a space that is filled with blaster fire, you will not hear what is being said.

I do not need other players screaming into their mics, but I do appreciate the ability to talk back and forth to plan effectively, though, as I mentioned earlier it nice to have the silence while playing a map to experience fully the chaos of the battlefront. I am sure that if there were voice chat, not one would hear the familiar sound of Vader’s breathing or the buzz of a lightsaber approaching in the distance. It is a “Star Wars” game, and these kinds of things are important to me as a gamer and a fan.

Game Rating: 9/10

High points:

  • The feeling that you are in “Star Wars.” The sounds of battle and the familiar music egg you on as you rush into the fray.
  • Playing as famous heroes and villains in multiplayer modes as an open option for all players rather than only a skill-based assignment.
  • Highly detailed maps with smoothly-rendered graphics that can be identified as a fan or a first timer.

Weak points:

  • Player leveling and progression are not needed, and in ways give advantage to some players that can cause rage quit or game frustration.
  • Lack of in-game voice chats to allow teams to plan battle strategies.
  •  Spawn point mechanics.

Have you been playing “Star Wars Battlefront”? Are you on the light or dark side? Is your inner fanboy or girl bursting at the seams as you progress through the “Star Wars” Universe? Share your thoughts and opinions in the comment section below.

-B.C. Pope